News

2026-03-01

  • Arcadia Engine.Visuals and Arcadia Engine.Audials were merged into Arcadia Engine. This change reflects the fact that more sophisticated engine components, such as user interfaces, typically integrate both visual and auditory elements.
  • Pixel buffers, pixel formats, and pixel-buffer operations, together with sample buffers, sample formats, and sample-buffer operations, have been consolidated into Arcadia Media. This library is intended to subsume the majority of procedural media-processing functionality.
  • Functionality related to image loading and saving has been isolated in the Arcadia PixelBufferIO library. The library provides cross-platform support for the BMP, ICO (both BMP-based and PNG-based variants), and PNG image formats.
  • Arcadia ADL (Asset Description Language), which is currently undocumented, introduces support for declarative descriptions of:
    • pixel buffers, including solid fills and checkerboard fills
    • sample buffers, including sine-wave and white-noise generation
    • textures, meshes, models
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